Human-Computer Interaction: Foundations and Frontiers
Lecture
Main Campus
Course Description
How will the future of human-computer interaction evolve? This course equips students with the major animating theories of human-computer interaction by connecting those theories to modern innovations. Major theories are drawn from interaction (e.g., tangible and ubiquitous computing), social computing (e.g., Johansen matrix), and design (e.g., reflective practitioner, wicked problems); they span domains such as AI+HCI (e.g., mixed initiative interaction), accessibility (e.g., ability based design), and interface software tools (e.g., threshold/ceiling diagrams). Students read and discuss multiple papers per week. [NOTE:] Select 'None' when choosing a discussion time to enroll in; discussions will be assigned during class.
CS 347
Units: 3–4
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Typically Offered
Not Available
Grading Basis
Letter (ABCD/NP)
Class Level
Graduate
Instructional Mode
In Person
Gen Ed Requirement(s)
None
