Introduction to Human-Computer Interaction Design
Lecture
Main Campus
Course Description
Introduces fundamental methods and principles for designing, implementing, and evaluating user interfaces. Topics: user-centered design, rapid prototyping, experimentation, direct manipulation, cognitive principles, visual design, social software, software tools. Learn by doing: work with a team on a quarter-long design project, supported by lectures, readings, and studios. Prerequisite: 106B or X or equivalent programming experience. Recommended that CS Majors have also taken one of 142, 193P, or 193A.Please note: Less than 5 is only allowed for graduate students.
CS 147
Units: 3–5
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Typically Offered
Not Available
Grading Basis
Letter (ABCD/NP)
Class Level
Undergraduate
Instructional Mode
In Person
Gen Ed Requirement(s)
None
