Music, Computing, Design: The Art of Design
Course Description
This course explores the artful design of software tools, toys, games,
instruments, and experiences. Topics include programming, audiovisual
design, strategies for crafting interactive systems, game design, as
well as aesthetic and social considerations of shaping technology in our
world today. Course work features several programming assignments with
an emphasis on critical design feedback, reading responses, and a
"design your own" final project. Prerequisite: experience in C/C++/Java
or Unity/C#. See https://ccrma.stanford.edu/courses/256a/
MUSIC 256A
Units: 3–4
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Typically Offered
Not Available
Grading Basis
Letter (ABCD/NP)
Class Level
Graduate
Instructional Mode
In Person
Gen Ed Requirement(s)
None
