Physically Based Animation and Sound
Lecture
Main Campus
Course Description
Intermediate level, emphasizing physically based simulation techniques for computer animation and synchronized sound synthesis. Topics vary from year to year, but include the simulation of acoustic waves, and integrated approaches to visual and auditory simulation of rigid bodies, deformable solids, collision detection and contact resolution, fracture, fluids and gases, and virtual characters. Students will read and discuss papers, and do programming projects. Prerequisite: None. Recommended: Prior exposure to computer graphics and/or scientific computing.
CS 448Z
Units: 3–4
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Typically Offered
Not Available
Grading Basis
Letter or Credit/No Credit
Class Level
Graduate
Instructional Mode
Remote: Synchronous
Gen Ed Requirement(s)
None
