Fundamentals of Computer Graphics: Animation and Simulation
Lecture
Main Campus
Course Description
This course provides a comprehensive introduction to computer graphics, focusing on fundamental concepts and techniques in Computer Animation and Physics Simulation. Topics include numerical integration, 3D character modeling, keyframe animation, skinning/rigging, inverse kinematics, rigid body dynamics, deformable body simulation, and fluid simulation. Prerequisites: CS107 and MATH51.
CS 248B
Units: 3
See When It's Offered opens a new window opens in a new tab
Typically Offered
Not Available
Grading Basis
Letter or Credit/No Credit
Class Level
Undergraduate
Instructional Mode
In Person
Gen Ed Requirement(s)
None
