Principles of Computer Systems
Lecture
Main Campus
Course Description
Principles and practice of engineering of computer software and hardware systems. Topics include: techniques for controlling complexity; strong modularity using client-server design, virtual memory, and threads; networks; atomicity and coordination of parallel activities. Prerequisite: 107.
CS 110
Units: 3–5
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Typically Offered
Not Available
Grading Basis
Letter or Credit/No Credit
Class Level
Undergraduate
Instructional Mode
In Person
Gen Ed Requirement(s)
None
