Animation and the Animated Film
Course Description
The fantasy of an image coming to life is ancient, but not until the cinema was this fantasy actualized. The history of the movies begins with optical toys, and contemporary cinema is dominated by films that rely on computer animation. This course considers the underlying fantasies of animation in art and lit, its phenomenologies, its relation to the uncanny, its status as a pure cinema, and its place in film theory. Different modes of production and style to be explored include realist animation, abstract animation; animistic animation; animated drawings, objects, and puppets; CGI, motion capture, and live/animation hybrids.
AMSTUD 129
Units: 3–5
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Typically Offered
Not Available
Grading Basis
Letter or Credit/No Credit
Class Level
Undergraduate
Instructional Mode
In Person
Gen Ed Requirement(s)
None
